Semita superum
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Summary:
Paths of the Gods
Semita superum
WebseerWebseer 1254320173|%e %b %Y, %H:%M %Z|agohover
Name Domains Weapons
Ashkalon Knowledge, Dreams, Darkness, Summoner, Wealth, Death, Greed Scythe, daggers, sickle, garrote
Belshazzar Fire, Tyranny, War, Hatred, Nobility, Pact, Pride Large blades, bows, 'noble' weapons
Darcheiemet City, Craft, Metal, Travel, Earth, Mechanika, Gluttony Hammers, flails, crossbow
Esarhaddon Pestilence, Pain, Healing, Air, Celerity, Retribution, Envy Bows, whips, chains
Mastemoth Competition, Animal, Destruction, Strength, Bestial, Community, Wrath Short blades, picks, axes, unarmed/natural
Nephtali Fate, Illusion, Mind, Oracle, Portal, Time, Sloth Staves, daggers, ray
Zaddikim Storm, Charm, Alteration, Moon, Water, Corruption, Lust Flails, daggers, polearms

All domains are in the Core book or Spell Compendium except the following.
Alteration: Dragonlance Campaign setting p103
Bestial: Book of Vile Darkness p80
City Domain: Races of Destiny p162
Corruption: Book of Vile Darkness p80
Death Domain: IK Character Guide p286
Destruction: IK Character Guide p287
Mechanika: IK Character Guide p289

In addition, all elemental Domains use the granted powers from the IK Character Guide. The lsit of granted spells is unchanged.

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