Got a bit lazy at the end, didn't want to copy out the powers word for word as they're not exactly short. I'll probably do Typh and KKK soon as well.
Name: Usami Maiko
High Concept: Champion of Jin
Trouble: Never enough hours in the day (divided loyalties and responsibilities leave Maiko scrambling to try and get everything done)
Other Aspects: Honorable as any other Jin (Dirty fighter, not above deceptive tactics), Maiko-Manager (Tries to personally oversee everything), My Gaijin Brother, Jin’s Amulet, (one other, possibly something about the Chi)
Physical: O O O O
Mental: O O O O
Social: O O O O
Alertness – Superb (+5)
Athletics – Superb (+5)
Burglary – Fair(+2)
Contacts – Fair (+2)
Conviction – Good(+3)
Craftmanship - Fair (+2)
Deceit – Good(+3)
Discipline – Great(+4)
Sailing(Driving) - Great(+4)
Empathy - Fair(+2)
Endurance – Great(+4)
Fists – Average(+1)
Bows(Guns) - Average(+1)
Intimidation - Fair(+2)
Investigation - Good(+3)
Lore - Fair(+2)
Might – Average (+1)
Performance – Average (+1)
Presence – Great (+4)
Rapport – Average (+1)
Resources – Good (+3)
Scholarship – Great (+4)
Stealth – Good (+3)
Survival – Mediocre (+0)
Weapons – Superb (+5)
On my toes(Alertness): Maiko gains +2 to alertness when using it to determine initiative
Paranoid? Probably: Maiko gains +2 to alertness when rolling against surprise
I can get there!(Athletics) – Maiko gains a +1 bonus on rolls to overcome zone barriers in combat, and an additional +1 if it’s made as a supplemental action prior to an attack.
Monkey with a Wrench (Craftmanship) - Maiko gains +1 to take something apart, and gets it disassembled one time increment faster.
Read the Surface(Empathy): Maiko can get a sense of someone quickly when trying to “read” them. Her first attempt to read someone takes less than a minute of interaction, instead of the usual ten. Subsequent efforts to read do not gain this benefit.
Personal Magnetism(Presence): Maiko has a calm confidence that others find appealing. When rolling presence to establish a “passive” reaction to her, make the roll at +2
The Weight of Reputation(Presence): Maiko’s reputation is such that it puts her in an easy position of power. People in power are good at scaring folks who aren’t. She may use her Presence instead of intimidation to scare someone, provided the target knows of her and her “rep”.
Off-hand Weapon Training: Maiko knows how to fight more effectively with two weapons in hand. Normally, you may only take the damage bonus from one weapon on a successful hit; with this stunt Maiko may add half the second weapon’s bonus as well (round up)
Riposte: On a successful defense with weapons, Maiko may sacrifice her next action to make that defense into an immediate and automatically successful attack.
Wall of Death: Maiko’s skill with weapons is such that she can attack several opponents at once, creating a veritable “Wall of Death” around her. This allows her to use the weapons skill to make spray attacks with her melee weapon of choice against opponents that are in her zone.
Item of Power (Jin’s amulet) -2
(One time discount +1, Channeling (Healing Magic) -2, Holy Touch(on weapons) -1)
Soul Brother -1 (Maiko has an unnatural awareness of her brother and can sense his location as relative to her and his current emotions)
Total Refresh Cost: -15